G[L}EN
A web-based Game Logic Engine for Prototyping, Ai Agents and Simulations

How it works

Project Progress

OverallThe project is currently a working prototype
Game Logic as CodeWorking good
Game Logic as Free TextPlanned
Game Logic with GUICurrently provides a read only presentation, but allows limited editing
Compile to WebAssemblyPartially compiled/Partially interpreted
Run in browserWorking good
Ai Agents, HeuristicsWorking good
Ai Agents, Reinforcement LearningWorking good in some games – Actively researching to broaden their skills
Ai Agents, Export and use elsewherePlanned
VisualisationsFully working HTML/CSS Renderer – More Renderers planned
ControlsRandom actors and basic mouse/keyboard controls
SimulationsWorking good, multi-threaded simulations with CSV results export
Open SourceThe definitions, compiler and runtime are planned to become open source

Interested?

Do not hesitate to reach out